Category: Programming

Presentation of the HTML5 Tutorial at ICWE 2018

Félix has presented the tutorial “Review of the HTML5 API” at the 18th International Conference on Web Engineering (ICWE 2018).

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Snake Game Source Code

By request, here is the source code for the Snake in C and assembler game that I have developed some time ago.

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Doom like game developed in Javascript using native Web technologies

I have developed a Doom like game (pre-alpha) using my raycasting engine.

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HTML5 Tutorial at the ICWE 2018

Next June, I’ll be giving the tutorial “Review of the HTML5 API” at the 18th International Conference on Web Engineering (ICWE 2018).

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Raycasting in HTML5

I’ve programmed a Raycasting Engine using just Javascript and HTML5 Canvas. If you want to know more about it, please let me know !

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Mobiscool: What happens when students go offline in Mobile Devices?

We have presented our work entitled “What happens when students go offline in mobile devices?” to the 1st Workshop on mobile, social and culturally oriented learning (Mobiscool 2015). This work is available at the ACM Digital Library through the following link:  http://dx.doi.org/10.1145/2786567.2801609

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Offline Modle Framework: Case Study

Offline Tasks Synchronization in Moodle

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Drawer: an Innovative Teaching Method for Blended Learning at “ISEC 2013”

Our work has been presented in the Information Systems Education & Curricula Workshop (ISEC’13).

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Offline Web Applications: A New Model for Blended Learning

Our work has been presented at the Workshop on Interaction Design in Educational Environments ICEIS 2013 Workshop (Angers, France).

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