Félix Albertos Marco

Publications

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Publications

[research]


[1]
Albertos Marco, F. et al. 2013. A model-based approach for supporting offline interaction with web sites resilient to interruptions. Current trends in web engineering. QuanZ. Sheng and J. Kjeldskov, eds. Springer International Publishing. 156–171.
[2]
[3]
Albertos Marco, F. et al. 2013. Collaborative e-learning through drag & share in synchronous shared workspaces. J. UCS. 19, 7 (2013), 894–911. DOI:https://doi.org/10.3217/jucs-019-07-0894.
[4]
Albertos Marco, F. et al. 2015. Content and device arrangement in wall-sized screens using virtual-spatially-aware technique.
[5]
Albertos Marco, F. et al. 2011. Drag & share: A shared workspace for distributed synchronous collaboration. Distributed user interfaces. J.A. Gallud et al., eds. Springer London. 125–132.
[6]
Albertos Marco, F. et al. 2011. Drag & share: A shared workspace for synchronous collaboration. Proc. Of 1st workshop on distributed user interfaces in conjunction with CHI 2011 (Vancouver, Canada, May 2011), 89–92.
[7]
Albertos Marco, F. et al. 2013. Drawer: An innovative teaching method for blended learning. Computer science and information systems (FedCSIS), 2013 federated conference on (2013), 727–734.
[8]
Albertos Marco, F. et al. 2015. Improving postures design in virtual rehabilitation environments. Proceedings of the 3rd workshop for improving patients rehabilitation research techniques (Lisbon, Portugal, 2015).
[9]
Albertos Marco, F. et al. 2013. Making distributed user interfaces interruption-resistant: A model-based approach. DUI@EICS (2013), 18–22.
[10]
Albertos Marco, F. et al. 2013. Offline web applications: A new model for blended learning. 2nd international workshop on interaction design in educational environments (2013).
[11]
Albertos Marco, F. 2017. Responsive web interaction: Dynamic management of the interaction in web applications. University of Castilla-La Mancha.
[12]
Albertos Marco, F. 2013. Supporting offline interaction with web sites resilient to interruptions applied to e-learning environments. Current trends in web engineering. QuanZ. Sheng and J. Kjeldskov, eds. Springer International Publishing. 310–314.
[13]
Albertos Marco, F. et al. 2015. User interaction with offline web applications: A case study. Proceedings of the XVI international conference on human computer interaction, interacción 2015, vilanova i la geltrú, spain, september 7-9, 2015 (2015).
[14]
Albertos Marco, F. et al. 2017. Virtual rehabilitation on the web: Analyzing and improving interaction in postures design. ICTs for improving patients rehabilitation research techniques. H. M. Fardoun et al., eds. Springer International Publishing AG. 1–12.
[15]
Albertos Marco, F. et al. 2015. What happens when students go offline in mobile devices? Proceedings of the 17th international conference on human-computer interaction with mobile devices and services adjunct (New York, NY, USA, 2015), 1199–1206.
[16]
[17]
Albertos-Marco, F. et al. 2017. A model-based approach for describing offline navigation of web applications. Journal of Web Engineering. 16, 1&2 (Jan. 2017), 001–038. DOI:https://doi.org/10.26421/JWE16.1-2.
[18]
Albertos-Marco, F. et al. 2018. A study on how users perceive distributed interactions on web applications. IEEE Access. 6, (2018), 57389–57399.
[19]
Albertos-Marco, F. et al. 2016. Distributing interaction in responsive cross-device applications. Current trends in web engineering: ICWE 2016 international workshops, DUI, TELERISE, SoWeMine, and liquid web, lugano, switzerland, june 6-9, 2016. Revised selected papers. S. Casteleyn et al., eds. Springer International Publishing. 174–178.
[20]
Albertos-Marco, F. et al. 2016. Distributing web interaction capabilities: The web interaction hub. Proceedings of the XVII international conference on human computer interaction (New York, NY, USA, 2016), 37:1–37:8.
[21]
Albertos-Marco, F. et al. 2019. Foundations for distributing the interaction: Facilitating universal access through responsive cross-device applications. Journal of Universal Access in the Information Society. (2019).
[22]
Albertos-Marco, F. et al. 2016. Virtual spatially aware shared displays. Current trends in web engineering: ICWE 2016 international workshops, DUI, TELERISE, SoWeMine, and liquid web, lugano, switzerland, june 6-9, 2016. Revised selected papers. S. Casteleyn et al., eds. Springer International Publishing. 196–199.
[23]
Córcoles Molina, P. et al. 2022. Development of a 3D avatar to improve the user experience of a movement-based rehabilitation system. XXII international conference on human computer interaction (New York, NY, USA, 2022).
[24]
González López, M. et al. 2023. Atenea: Digitalizing educational games with light tables. Proceedings of the XVIII international conference on human computer interaction (New York, NY, USA, 2023).
[25]
Guía, E. de la et al. 2012. Design and evaluation of a collaborative system that supports distributed user interfaces. International Journal of Human–Computer Interaction. 28, 11 (2012), 768–774. DOI:https://doi.org/10.1080/10447318.2012.715546.
[26]
Penichet, V.M. et al. 2022. Designing postures for rehabilitation therapies in a multimodal system based on a 3D virtual environment and movement-based interaction. Multimedia Tools and Applications. (2022). DOI:https://doi.org/10.1007/s11042-022-13292-2.
[27]
Villanueva, P.G. et al. 2013. Context management for RFID-based distributed interaction spaces. Online communities and social computing: 5th international conference, OCSC 2013, held as part of HCI international 2013, las vegas, NV, USA, july 21-26, 2013. proceedings. A.A. Ozok and P. Zaphiris, eds. Springer Berlin Heidelberg. 355–364.